Class PuddleLook
- Namespace
- DFA.Puddlecraft
How puddles look. Shared by every puddle in the scene.
[Serializable]
public sealed class PuddleLook
- Inheritance
-
PuddleLook
Properties
darkening
How much wet ground darkens.
public float darkening { get; set; }
Property Value
edgeNoise
Noise that breaks up the puddle edges.
public float edgeNoise { get; set; }
Property Value
edgeNoiseScale
Size of the edge noise, in cycles per metre.
public float edgeNoiseScale { get; set; }
Property Value
rainRippleStrength
Height of the rings raindrops make on standing water.
public float rainRippleStrength { get; set; }
Property Value
rippleScale
Size of the ripples, in cycles per metre.
public float rippleScale { get; set; }
Property Value
rippleSpeed
How fast the ripples move.
public float rippleSpeed { get; set; }
Property Value
rippleStrength
Height of the small surface-tension ripples on standing water.
public float rippleStrength { get; set; }
Property Value
specular
Brightness of light highlights on wet ground and water.
public float specular { get; set; }
Property Value
waterLevel
Splat depth above which the ground is under standing water. Lower values make bigger puddles.
public float waterLevel { get; set; }
Property Value
waterTint
Colour of the water, multiplied into reflections.
public Color waterTint { get; set; }
Property Value
windRippleStrength
Height of the waves wind pushes across standing water, at full wind strength.
public float windRippleStrength { get; set; }